Tell your students that their classmates are their customer and they will need to make sure that the game appeals to those who are going to play the game. Game designers do not make games for themselves, they make them for someone else to play. A student will possibly get stuck on making something work that they are trying to do, encourage the students to share their challenges and have classmates suggest solutions. Very likely students will need to work together to make their games work. “Can you test out my game?” Other students in the class can act as beta testers to provide meaningful feedback for what improvements the game needs. Chances are no two students games will be the same. Give students the learning objective and let them figure out what the game should look like. While you may provide your students with an explicit step by step activity to get started in GameSalad, once students start making their own GameSalad games you are going to be surprised how creative they will be. Students need to devise a game that achieves the learning objective and they have to figure out how to make the game work. Having students use GameSalad is a great way to get them into the Common Core. This gives additional practice and exposure to the content to the players.īuilding games requires critical thinking skills. The added bonus of students using games as their platform for demonstrating their understanding is that other students in the class will likely enjoy playing the games their classmates make. K12 CurriculumĬreating a game is one way that students can demonstrate their learning. Click Here for a tutorial by Jaime Cross on creating a platform game. One of the first practice games I made was a simple platformer game. I was surprised how easy it was to create a game using this interface. This platform does not require knowing code but rather works on a drag and drop interface. The platform for game design that my class used was GameSalad ( ). I was thrilled to not only be able to make the game in a short period of time but to find that it was fairly easy! GameSalad After describing what I was going to do I thought I had no capability of doing something that advanced. The goal to be a certain level before the end of the semester. Since it’s not like the games that pay instantly to cash app, for my game I thought I would create a situation where students get homework, do the homework and level up in the class. I am going to study the effect to student motivation when you add a progress bar and gamified levels to the progress report. I thought it would be nice to create something that went along with my dissertation topic. At the beginning of the semester we had to describe the game we were going to make for our final project. I am taking a class this semester on mobile game design for education. gets older students into learning programming languages. For making Android apps with a drag and drop interface check out MIT App Inventor. is another drag and drop interface that is great for kids. Scratch provides a drag and drop interface that allows students to develop quickly. For younger students check out the hopscotch app for iOS. There are many ways you can get your students started with programming. Even Kindergarten teachers are doing the hour of code! Exposing students to programming provides them not only with a valuable skill but enhances their critical thinking skills. Last week many classrooms are participating in the hour of code.
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